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Sunflower Swift UI screens

UI User interface gameplay screens for a personal project of sunflower swift.
All the screens were designed to create a fluid interface that could easily guide a player through the game with the option to submit share and develop levels within it.

Game splash screen main menu when game is paused as well as game over screen after failing a level

Game splash screen main menu when game is paused as well as game over screen after failing a level

menu and gameplay screen within AR (augmented reality)

menu and gameplay screen within AR (augmented reality)

UI & UX to a player to build there own level from characters they had collected as well as see other peoples levels

UI & UX to a player to build there own level from characters they had collected as well as see other peoples levels

UI & UX 
for the settings actions of interactions in facing opponents and option purchase screen within paused gameplay

UI & UX
for the settings actions of interactions in facing opponents and option purchase screen within paused gameplay

UI & UX 
To explore submitted and shared levels of interactive gameplay

UI & UX
To explore submitted and shared levels of interactive gameplay